Re:Add Global High Scores to Your iOS Game w/o a server
by drivebyacct2 on Sunday June 19, 2011 @05:55PM
(#2672028)
"without a server"
"persist to the cloud"
Oh, and depend on a third party service provider for basic data storage functionality. (Note, what Persist is doing is a cool idea. I just find the title and implication misleading)
"persist to the cloud"
Oh, and depend on a third party service provider for basic data storage functionality. (Note, what Persist is doing is a cool idea. I just find the title and implication misleading)