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Re:Add Global High Scores to Your iOS Game w/o a server by drivebyacct2 on Sunday June 19, 2011 @05:55PM (#2672028)
"without a server"

"persist to the cloud"

Oh, and depend on a third party service provider for basic data storage functionality. (Note, what Persist is doing is a cool idea. I just find the title and implication misleading)

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