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Re:Legalizing gay marriage in Crusader Kings III with Ghidra by xanth on Monday April 05, 2021 @11:25PM (#26707654)
And the game engine is from 2007 which likely built in many of these historically accurate constraints to reduce scope. Remember until recently this much more core functionality was broken; "Fixed looting not making you hostile to looted country if you’re a vassal"

https://ck3.paradoxwikis.com/Patch_1.3.X#1.3.1

Re:Legalizing gay marriage in Crusader Kings III with Ghidra by meibo on Tuesday April 06, 2021 @12:33AM (#26707970)
Yes, it was started in 2007 - maybe some people here still live in the early 2000s, but that's 14 years and 2 big iterations ago. Check the calendar.

Maybe games just shouldn't be rushed out this much either.

Re:Legalizing gay marriage in Crusader Kings III with Ghidra by xanth on Tuesday April 06, 2021 @02:38AM (#26708706)
As someone who's lost many nights to CK3, Elite Dangerous, and not Star Citizen I'm grateful they released a limited very enjoyable game that simulates the core elements of the concept, and I hope they enhance it with native support for Gay Marriage in the future.