It's still a risky business model, since in certain fraud cases it will be left holding the bag for chargebacks if it has released the money to a fraudster but they don't have a revenue stream proportional to the payment amount to cover whatever percentage of the transactions are fraudulent.
Not sure why you're down voted. People that steal credit cards find ways to fund money from those cards to themselves. Fake apps are one way this can happen. When a company sets up a model where anyone could easily become a receiver of money and anyone could easily pay, they get into the AML world.
Re:Clubhouse Payments
by vishnugupta on Tuesday April 06, 2021 @12:16AM
(#26707901)
> When a company sets up a model where anyone could easily become a receiver of money and anyone could easily pay, they get into the AML world.
Yeah, itβs interesting how very few people know about the ways payment frauds take place.
An analogy I can think of is highways. A non trivial number of vehicles plying them are carrying illegal goods. Payments is similar, when you set up a path for money to flow between A and B the very first users to adopt that path are money launderers.
> 100% of the payment will go to the creator. The person sending the money will also be charged a small card processing fee, which will go directly to our payment processing partner, Stripe. Clubhouse will take nothing.