Re:Why Software Jewels Are Rare (1996) [pdf]
by fsloth on Sunday April 04, 2021 @07:22AM
(#26688551)
Depends on the type of software. Lots of games have large application specific codebases that are written at least partly from scratch per title.
Re:Why Software Jewels Are Rare (1996) [pdf]
by ahaferburg on Tuesday April 06, 2021 @09:18AM
(#26711403)
But not by the same person.
When we write software it lasts for years. It's not like anybody says a year in "oops Django was a bad choice, lets try this again in Node."
We want to care about craft, but we work on the same application longer than it takes to build most buildings. We more than any other craft are saddled with choices made years ago that were made with way too much information.