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Re:OpenMW – open-source TES3 Morrowind reimplementation by totetsu on Friday April 02, 2021 @03:17AM (#26669594)
The TES series is the site of a real clear example of the divergent paths that tech had and could have taken since 2000. One way led to a huge modding community, authoring tools bundled with the game, longevity and open implementation. Another led to Horse armour DLC, micro transaction driven mmorpgs, and the same game implemented and charged for over and over again for each system.
Re:OpenMW – open-source TES3 Morrowind reimplementation by Athas on Friday April 02, 2021 @05:21AM (#26670088)
To be fair, TES has both horse armour DLC and an incredibly huge modding community.
Re:OpenMW – open-source TES3 Morrowind reimplementation by Agentlien on Friday April 02, 2021 @06:34AM (#26670340)
I don't see a divergent path. Oblivion and Skyrim both come bundled with modding tools and have an enormous community of modders and a wealth of mods.

Bethesda themselves have also released a few really good expansions to each of their games (Tribunal, Shivering Isles, Dragonborn to mention one from each game since Morrowind) as well as a few smaller but satisfying DLCs (Hearthfire for instance).

That they also misstepped with a few shamefully overpriced minimal mods deserves being called out but does not undo any of the above.