Both of those (and more) are filtered by EAPM measures (effective APM) and even on those metrics Alphastar still had a lower EAPM count than most pros.
I mean looking at that Serral game I don't see any superhuman micro on the part of Alphastar. Just fantastic exploitation of base layout and steadily pressing every strategic weakness Serral made in his attack.
If anything on the consistency front, Alphastar's main advantages came from superhuman macro (effectively never forgetting about making sure workers are busy), but the edge there vs human pros is pretty slight.
> steadily pressing every strategic weakness Serral made in his attack
Again a very micro limited activity. Alphastar wasn’t very superhuman in that someone could get those inputs down about that quickly, they just can’t keep the pace up over time. Endurance is one of those human limits that is often ignored when talking about esports, but it’s real and huge influence on gameplay.