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Re:Rockstar thanks GTA Online player who fixed load times, o... by TheKarateKid on Monday March 15, 2021 @08:42PM (#26471484)
It probably would've cost Rockstar at least $100k in employee time to have one of their teams find, debug, and fix the issue.

The extra time can now be spent playing the game instead of waiting, increasing revenue.

So relatively speaking, it's a low payout for a huge company like Rockstar to give on their game grossing billions.

Re:Rockstar thanks GTA Online player who fixed load times, o... by bla3 on Monday March 15, 2021 @08:47PM (#26471520)
$100k pays a dev several months. Someone who has source access and needs more than a few days to fix this problem doesn't deserve that kind of salary.
Re:Rockstar thanks GTA Online player who fixed load times, o... by TheKarateKid on Tuesday March 16, 2021 @11:34AM (#26478180)
I said employee time as in it being a dev team effort not a single developer.
Re:Rockstar thanks GTA Online player who fixed load times, o... by ncmncm on Tuesday March 16, 2021 @01:09AM (#26473245)
Yet, instead they took years and failed to fix it.
Re:Rockstar thanks GTA Online player who fixed load times, o... by bla3 on Tuesday March 16, 2021 @06:37AM (#26475016)
Which shows you that before that blog post they valued the fix less than that.