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Re:Rockstar thanks GTA Online player who fixed load times, o... by yNeolh on Monday March 15, 2021 @06:16PM (#26469963)
I really was thinking that it was intended... I remember watching GTA V on Xbox 360 and being impressed by how good it looked, how it performed in such a "limited" device, so something like this would resonate in a team so good. But it was almost 6 years ago, so probably a good part of that team has moved on to other companies, and the ones left, maybe are in other projects, hopefully, GTA VI.

Glad to see Rockstar addressing this; I will try the update once it is released, and maybe I can play some online games without getting frustrated.

Re:Rockstar thanks GTA Online player who fixed load times, o... by rightbyte on Monday March 15, 2021 @06:26PM (#26470079)
Maybe scanf didn't redo strlen on the Playstation stdlib.

I mean the PC version was released one year later. Maybe by another team.

Re:Rockstar thanks GTA Online player who fixed load times, o... by SXX on Monday March 15, 2021 @08:56PM (#26471582)
Game itself had amazing performance on PC when releases, but multiplayer part had lots of issues for years even though they primary profit from it.