Re:Rust’s async isn’t colored
by EugeneOZ on Thursday March 11, 2021 @05:59AM
(#26422671)
Rust's async just doesn't worth the hassle. At the moment when you have enough requests to get the benefits from async over thread::spawn, you'll HAVE TO run multiple instances/servers, at least for fail-safety reasons. And when the load is balanced, all the async benefits are not enough to be noticed, so there are no reasons to step into this mess.
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