In B, thee was only one data type: machine word. The actual meaning was determined by the operators used on it. Thus, given x, (x + 1) would be integer addition, but *x would dereference it as a pointer (to another word). There was no need to distinguish between integer and pointer arithmetic, because their semantics was the same - pointers were not memory addresses of bytes, but of words, and thus (x + 1) would also mean "the next element after x", if x is actually a pointer.
When it came to arrays, B didn't have them as a type at all. It did have array declarations - but what they did was allocate the memory, and give you a variable of the usual word type pointing at that memory (which could be reassigned!). Thus, arrays "decayed" to pointers, but in a broader sense they did in C.
This all works fine on machine where everything is a word, and only words are addressable. But C needed to run on byte-addressable architectures, hence why it needed different types, and specifically pointer types to allow for pointer arithmetic - as something like (p + 1) needs to shift the address by more than 1 byte, depending on the type of p. But they still tried to preserve the original B behavior of being able to treat arrays as pointers seamlessly, hence the decay semantics.
BTW, this ancestry explains some other idiosyncracies of C. For example, the fact that array/pointer indexing operator can have its operands ordered either way - both a[42] and 42[a] are equally valid - is also straight from B. A more obvious example, the reason why C originally allowed you to omit variable types altogether, and assumed int in that case, is because int is basically the "word type" of B, and thus C code written in this manner very much resembles B. And then there's "auto" which was needed in B to declare locals because there was no type, but became redundant (and yet preserved) in C.
https://en.wikipedia.org/wiki/B_(programming_language)#Examp...
#include <stdio.h>
void foo(int len, const char (*str)[len]){
printf("%zu\n", sizeof(*str));
printf("%.*s", len, *str);
}
int main(void){
// note: not nul-terminated
const char text[] = {'h', 'e', 'l', 'l', 'o', ' ', 'w', 'o', 'r', 'l', 'd', '!', '\n'};
// prints 13, then 'hello world!'
foo(sizeof(text), &text);
return 0;
}It's unfortunate that the resulting VLA-enhanced function is no longer compatible with the original:
/* original function */
void foo(size_t len, const char *str);
/* compatible signature but str[] decays to sizeless pointer */
void foo(size_t len, const char str[len]);
/* allowed but signature is no longer compatible with original */
void foo_improved(size_t len, const char (*str)[len]);
/* (this is how the non-VLA caller would see the signature) */
void foo_improved(size_t len, const char **str);
So what your example does show is that existing compilers already support this concept (no need for fancy dependent types) but the C99 standard explicitly prohibits compilers from acting on the VLA information contained within the const char str[len] declaration.I think many of the "safe C" variants get tripped up by starting with fat pointers (length + pointer as an atomic value) and then have trouble (rightly so!) when trying to squeeze them through the C standard ABI; it's a square peg in round hole sort of situation.
The key observation from WalterBright's post is that the C standard ABI already has a way to pass fat pointers, using a pair of arguments (size_t and char *) in an ad-hoc manner.
It's the not-useful-but-legal C99 VLA declaration in the function prototype that could, if one is willing to violate the C99 spec, allow a compiler to automatically derive a fat pointer inside the body of a function in a manner that is backwards-compatible with the C standard ABI.
char *strndup(size_t n; const char *s[n], size_t n) {
char buf[n]; /* alloc a temporary VLA */
assert(sizeof(buf) == n); /* yep! */
assert(sizeof(s) == n); /* nope, sizeof(s) == 1 */
}
So there's absolutely no reason (other than being in violation of the C99 specification) for the compiler to refuse to let you make the assertion that sizeof(s) == n.And given the prototype for this VLA-enhanced strndup(), a smart C compiler could catch errors like this:
char * bugged_func() {
char buf[20];
/* do stuff with buf, e.g. snprintf() into it */
return strndup(buf, 30); /* error: 30 > sizeof(buf) */
}
Since of course within a function the C type system is already tracking the size of an array -- so no additional type information is required, and certainly not dependent types!The only issue is that C99 insists that the first dimension of an array argument must decay to a pointer, discarding the associated type information of that array's dimension.
double f(double *xs, int n){
return xs[g()];
} double f(xs, n)
double xs[n];
size_t n;
{
size_t _tmp0 = g(); /* temporary var created by compiler */
assert(_tmp0 < n); /* bounds check inserted by compiler */
return xs[_tmp0];
}
The key to making this possible is telling the compiler about the relationship between double* xs and size_t n; once the compiler has the knowledge that the type of xs is double [n] (array of double with first dimension n) it would be able to automatically insert dynamic bounds checks.Yes. What you can't do is associate bounds information with some specific pointer to an array, but this will work, for instance:
int *x = malloc(2 * sizeof(int));
x[1]; //ok
x[2]; //runtime error
C99 came so very very close with VLAs. You can declare a function like:
But C99 requires the compiler to discard the type annotations and treat the declaration as equivalent to: Imagine a world where the C string functions were declared as: (You'd have to use K&R style declarations to get around the fact that the pointer argument comes before the length argument, alas.)Edit: and then C11 made VLA support optional, since the feature didn't get used much, because the feature was only half-baked to begin with... sigh.