Re:Joan Fons hired to work on Godot's rendering
by 600frogs on Thursday March 04, 2021 @01:33PM
(#26346237)
Yeah that's why I dismissed it - way overkill, both in terms of resources used and the development (at least from what I can tell). It seems like 2D is an afterthought, with it just locking the camera in a 3D space to a particular axis.
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