Re:Joan Fons hired to work on Godot's rendering
by loustak on Thursday March 04, 2021 @12:03PM
(#26344931)
When I first started the game I had no target platforms in mind. So getting an engine which would make the transitions painless was a huge benefit.
Now, if you only want to export to mobile maybe Defold is superior? I honestly can't tell without trying it.
BTW, Godot can work with GDscript or C# if you prefer. Also GDscript share a lot of it's syntax with Python.
What lacks a bit on Godot is mobile vendor integration. For instance to access Android services such as game service you have to use community plugins.
I choose Godot because I wanted to try it on a small scale real project.
Now, if you only want to export to mobile maybe Defold is superior? I honestly can't tell without trying it.
BTW, Godot can work with GDscript or C# if you prefer. Also GDscript share a lot of it's syntax with Python.
What lacks a bit on Godot is mobile vendor integration. For instance to access Android services such as game service you have to use community plugins.
I choose Godot because I wanted to try it on a small scale real project.