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Re:Linux Desktop on Apple Silicon/M1 in Practice by aodaki on Wednesday March 03, 2021 @11:43AM (#26330864)
Virgil 3D renderer provides some desktop GL emulation, so it is still somewhat usable. But a serious application expecting desktop GL would see glitches.

My recommendation is to use Wayland, and to play serious games on macOS (although such games are not available on Linux AArch64 anyway...)

Re:Linux Desktop on Apple Silicon/M1 in Practice by shadeslayer on Wednesday March 03, 2021 @02:38PM (#26333269)
Virgl3D should support emulating GL on GLES usecases. If you're seeing issues, please open bug reports on https://gitlab.freedesktop.org/virgl/virglrenderer/-/issues and we can try and look into them :)
Re:Linux Desktop on Apple Silicon/M1 in Practice by aodaki on Wednesday March 03, 2021 @08:58PM (#26337649)
Virgil 3D does good enough for my workload. I saw some problems in GLES backend support but they are minor and I have already written patches for them.

However, as feature_list in src/vrend_renderer.c shows, some features are unavailable and cannot be emulated. It is good enough but not perfect (and I think it is reasonable.)