0: https://github.com/bastion-rs/bastion/blob/master/src/bastio...
1: https://github.com/bastion-rs/bastion/tree/master/src/bastio...
I have a hard time framing what this does exactly even with the examples and need subtitles. :)
Some follow up questions for me would be around the messaging guarantee (AMO) and what sort of effort is required to, say, implement OTP semantics in Bastion.
Here is Erlang OTP's doc with code snippets for your comparative reference:
But maybe I should? Maybe that example would help? :)
Here are two good starting points (since Bastion is the same type of platform): https://learnyousomeerlang.com/what-is-otp
https://dockyard.com/blog/2018/07/18/all-for-reliability-ref...
That first link has what you want: examples. But note how many pieces are involved and that it is not a 5 minute read :)
Top level, a project like this needs to communicate to the intended audiance -- here, people who are building F/T distributed actor systems -- what the project brings to the table, and imo they did a good job in that regard.
I read through this and their documentation and literally have no idea what this feels like to the developer or how to start.