Re:The future of web software is HTML over WebSockets
by Fire-Dragon-DoL on Sunday February 28, 2021 @01:16PM
(#26295566)
Consider that while a videogame runs on 60fps (or more), a board game runs on frame-per-turn.
You would be doing what overwatch is doing in a frame, for an entire turn. That's way easier: if a turn is out of sync, revert to the previous one!
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