For most practical current applications, I'd like to see more work on reducing latency. 20ms seems to be the range on imperceivable, and the "processing latency" of 90ms. Light takes 3.34ms to travel 1000km, so for most calls transmission is not a theoretical limitation to long range low latency communication.
Anyway, this is great work, but I would be curious to see what could be done with <10ms of processing time as well.
That in turn adds complexity to other subsystems - typically variable bitrate leads to loss (bad), packet queuing and therefore variable latency (bad), or requires feedback into the video stream (ie. if the audio uses more data, encode the video with fewer bytes, which in turn means encoding must be serial rather than parallel, increasing latency).
Surely there is some middle ground where we dedicate say 100bps to get the words over, together with a small bit of info about the emphasis, accent, tone and timing of the words.