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Re:Show HN: QEMU front end for M1 and Intel Macs by mvniekerk on Thursday February 25, 2021 @09:03AM (#26262794)
Wondering if there could be a Metal -> Vulkan -> Zink -> OpenGL way of doing HW acceleration. Or Metal -> Vulkan -> DXVK -> D3D for Windows. AFAIK VirtualBox used some of Wine's D3D code to do D3D on Virtualbox.
Re:Show HN: QEMU front end for M1 and Intel Macs by osy on Thursday February 25, 2021 @11:53AM (#26264901)
In theory virgil3d is the way to go as it has existing support in QEMU but there hasn’t been any work porting it to macOS/Metal as of this post.