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Re:The frame rate of the universe (2009) by zamadatix on Thursday February 18, 2021 @06:36PM (#26187372)
You can only tell it's a VM via sidechannel because you know what not-a-VM would do already. In the case of the universe we have nothing to compare to, no way to say "that's an effect of running on the underlying hardware" vs "that's a special case of how the hardware runs". E.g. one could take speculative execution rollback after certain workloads as timing jitter from being in a VM if they didn't know that's just how things work on a CPU and the instructions recently ran have an impact on how the next ones will predict.
Re:The frame rate of the universe (2009) by ericb on Thursday February 18, 2021 @10:39PM (#26189377)
The difference is that there's an underlying assumption that base reality is analog and perhaps continuous rather than discrete, and definitely not CPU or memory constrained.

In the scenario you mention, reality would be a program because it is still run on a computer in either case. If reality isn't a simulation, then we shouldn't be able to DDOS it, or overflow it, crash it, access a memory buffer, get root access, or execute timing attacks as those things are artifacts of computation.

Re:The frame rate of the universe (2009) by tutfbhuf on Friday February 19, 2021 @04:04AM (#26191048)
Let's assume mankind could create a machine that could crash the universe. Should we ever press the button to test it? And if the button is successful (the universe terminates), how would we get to know the result of the experiment?
Re:The frame rate of the universe (2009) by Armisael16 on Friday February 19, 2021 @02:22PM (#26196907)
> The difference is that there's an underlying assumption that base reality is analog and perhaps continuous rather than discrete

Those seem like pretty unjustifiable assumptions. How can anyone possibly know how physics “should” work?