Re:“User Engagement” Is Code for “Addiction”
by Sohcahtoa82 on Tuesday February 16, 2021 @06:45PM
(#26160411)
I don't have a problem with "F2P-with-purchases" as long as the "purchases" aren't random lootboxes and aren't gating progression or buying power.
For example, I always felt that League of Legends had a good F2P-with-purchases model. There are a lot of characters you can play as, but you have to either unlock them by playing or pay a couple dollars to unlock one. But the more expensive characters aren't necessarily more powerful, they're typically just newer, and it doesn't take much play to unlock a character.
Once a character is unlocked, there are skins you can purchases with money, but they're purely cosmetic.
For example, I always felt that League of Legends had a good F2P-with-purchases model. There are a lot of characters you can play as, but you have to either unlock them by playing or pay a couple dollars to unlock one. But the more expensive characters aren't necessarily more powerful, they're typically just newer, and it doesn't take much play to unlock a character.
Once a character is unlocked, there are skins you can purchases with money, but they're purely cosmetic.