Re:GTA III and Vice City fully reverse engineered: re3
by mypalmike on Sunday February 14, 2021 @04:27PM
(#26136425)
Ha, back in that same era I was working at a small game company that was in discussions with Papyrus about doing some work on the Indy Car Racing game - probably a Playstation port. It never happened - I think it was determined that it wouldn't sell enough to cover the development costs. I don't remember much else except we played the PC game ("research") and it was super difficult - you needed a lot of skill not to crash at every curve. I also seem to recall that the polygon models for the cars were based on manually edited text files. Good times.
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