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Re:Fluxus – A 3D game engine for live-coding worlds into exi... by i_don_t_know on Sunday February 14, 2021 @04:58AM (#26130971)
Re:Fluxus – A 3D game engine for live-coding worlds into exi... by n3k5 on Sunday February 14, 2021 @06:54AM (#26131599)
That project obviously has been dead for a long time, but its successor Extempore [0] seems to still be in somewhat active development. And btw. it runs on Linux, MacOS and Windows.

[0] https://extemporelang.github.io/

Re:Fluxus – A 3D game engine for live-coding worlds into exi... by pygy_ on Sunday February 14, 2021 @04:11PM (#26136298)
Impromptu was pretty nice as a scripting env for Core Graphics (I sued it as such at some point).

I also coordinated an effort to save it from being deleted from Wikipedia, along with Andrew Sorensen's "Study in Keith" video.

Andrew who's also the author of Impromptu and Extempore, had gifted the recording of a live coding performance to Wikipedia, under a CC license. Some editors wanted to have it removed because it was "personal research". Go figure... Sanity prevailed thankfully.

Edit: also, you should listen to "A study in Keith", it's a damn good piece. You can follow along as Andrew tweaks the grammar/Markov chains that make up the music, but it isn't necessary. The music starts at 1:56 (since the piece is written from scratch, there are a couple minutes of silent video while the author sets up the initial code).

https://upload.wikimedia.org/wikipedia/commons/c/c5/Study_in...

Re:Fluxus – A 3D game engine for live-coding worlds into exi... by jsilence on Sunday February 14, 2021 @05:09AM (#26131028)
Unfortunately OSX only. Too bad.
Re:Fluxus – A 3D game engine for live-coding worlds into exi... by arabelladonna on Sunday February 14, 2021 @02:08PM (#26135145)
Its successor, Extempore, which was mentioned by n3k5, is available for Windows, Mac, and Linux.

https://extemporelang.github.io/