Re:SVG: The Good, the Bad and the Ugly
by follower on Friday February 12, 2021 @10:29PM
(#26121147)
Along those lines, I recently encountered this project that enables the use of SVG to design maps etc for games developed with the Rust language game engine Bevy: https://github.com/carrascomj/bevy_svg_map
"The properties of the lines (color, opacity, fill...) can be used to programmatically add functionality..."
"The properties of the lines (color, opacity, fill...) can be used to programmatically add functionality..."