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Re:SVG: The Good, the Bad and the Ugly by ognarb on Friday February 12, 2021 @01:19PM (#26116706)
You clearly didn't understand how the path element in SVG works. The M, L and other characters contains valuable information. M stand for move, L for trace a line, but you can also have instructions for bezier curve or Z for closing a path. Your json format by removing this information is useless.
Re:SVG: The Good, the Bad and the Ugly by climech on Friday February 12, 2021 @01:51PM (#26117061)
I believe something like this would work (excuse the comments normally not allowed in JSON):

    {
      paths: [
        {
          points: [
            [10, 10],  // 0
            [90, 10],  // 1
            [90, 90],  // 2
            [10, 90]   // 3
          ],
          lines: [
            [0, 1, 2, 3, 0]  // connect point 0 to 1 to 2 to (...)
          ],
          curves: {
            0: [5, 15, 15, 5]  // bezier control points for point 0 (x1, y1, x2, y2)
          }
        }
      ]
    }
The downside (other than the bloat) would be when writing the code by hand, you'd have to keep track of the indices in the `points` array.
Re:SVG: The Good, the Bad and the Ugly by jcelerier on Friday February 12, 2021 @02:51PM (#26117812)
i'd much rather have

    [ { line: [10, 10] }, { cubic: [ 5, 15, 15, 5 ] }, ... ] 
or even

    [ ["line", 10, 10], ["cubic", ...], ... ] 
- anything as long as there's a way to stream the data (which is not possible with your format as you need to receive the whole object before being able to do anything).
Re:SVG: The Good, the Bad and the Ugly by afiori on Saturday February 13, 2021 @04:11PM (#26126966)
this makes me realize that xml maps relatively well to JSON array whose elements are object with 1 fields (or 2 fields) whose value is again a similar array.
Re:SVG: The Good, the Bad and the Ugly by SquareWheel on Saturday February 13, 2021 @12:39AM (#26121675)
> You clearly didn't understand how the path element in SVG works.

No, I didn't. I was working from the parent's code. I don't appreciate your attitude though. There's much nicer ways to correct people online.

Re:SVG: The Good, the Bad and the Ugly by oneeyedpigeon on Saturday February 13, 2021 @05:36AM (#26122764)
While there's truth in this, it's irrelevant to their point which was:

> No need for the x and y, really