Re:A sneak peek at MetaHuman Creator
by cma on Wednesday February 10, 2021 @02:22PM
(#26093500)
You can't copy the customizer (assuming it rebakes new occlusion maps and stuff based on the shape customization), but the final result is a bit more open ended than that:
"You’ll also get the source data in the form of a Maya file, including meshes, skeleton, facial rig, animation controls, and materials."
"You’ll also get the source data in the form of a Maya file, including meshes, skeleton, facial rig, animation controls, and materials."