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Re:Ask HN: What are some books where the reader learns by bu... by rustyemu on Friday February 05, 2021 @02:41PM (#26040348)
I recommend The Ray Tracer Challenge: https://pragprog.com/titles/jbtracer/the-ray-tracer-challeng...

Guides you through a language-agnostic test-driven development of a primitive ray tracer. Could be done in a weekend or so of persistent work. And at the end you can bask in the glory of your fans running at 100% during rendering!

Re:Ask HN: What are some books where the reader learns by bu... by wanderingmoose on Friday February 05, 2021 @04:15PM (#26041302)
+1 This book is excellent. Going through it w/ my daughter as a learning project now. I've worked on renderers in the games and vfx industries, and this is a very satisfying and relatively easy introduction.

Once finished, you can jump in to PBRT https://pbrt.org/ which has a new update coming out for rendering on gpu.

Re:Ask HN: What are some books where the reader learns by bu... by TooSmugToFail on Friday February 05, 2021 @05:12PM (#26041874)
At what age have you started working with your kid to get her into coding, and what would you suggest as the first step?