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Re:New report on Apple’s VR headset: 8K in each eye, potenti... by slimsag on Friday February 05, 2021 @05:41AM (#26034918)
Directly from the HP product page:

"NVIDIA VR Ready Quadro or GeForce Turing based GPU required for foveated rendering. For developers, Unity foveated rendering plug-in and run-time are also required and available from the Unity Store or HP Developer Portal"

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