If you are having problems, you can ask in GitHub issues.
But for the async stuff, a simple rule of thumb is to always use normal def functions and blocking (non async) libraries, that way FastAPI will do the right thing and make sure to run it in a threadpool (thanks to Starlette, the underlying library).
And for the specific path operations (endpoints) where you need to optimize performance, then you can use async and carefully choose async libraries, or run the blocking code with run_in_threadpool, but you can leave those details and possible extra complexity for the cases that actually need the extra performance or async support.
I understand that fastapi is more suited for async stuff for which it truly works great, but it would be nice if there was a idiomatic solution within fastapi and/or starlette that prevents these kind of problems.
Great work otherwise!
I also ran into some really bad validation / serialization performance degradations for large response bodies. Serializing responses with a few 100 small objects or neural network embeddings would take a function that takes 7ms and blow it up to 100-200ms.
def blocking(): time.sleep(5)
@app.get("/") async def index(): blocking()
The `blocking` function will blocking the event loop. This is something you need to be aware of. Gist with a few scenarios: https://gist.github.com/lukin0110/0074ec5325224674010193bb95...
You don't always know that a function call is blocking, because you don't always know what is happening behind the scenes of that function and on what it depends.
Only caveat with async python. Might be tricky when using 'sync' libraries. It's not always straightforward and you'll find yourself wondering why your server is blocked from time to time. It's not a problem of FastAPI, but you need to be aware that if you do a blocking call (function is not prefixed with 'async') to a db that it blocks the event loop.