Re:Wayland Keylogger
by erik_seaberg on Saturday January 30, 2021 @04:00PM
(#25972928)
As I understand it, Wayland doesn't define a protocol for using the server's hardware to render. Waypipe requires rendering at the client (probably in software, because datacenter GPUs are a rare extra) followed by a video codec for remoting.
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Re:Wayland Keylogger
by Blikkentrekker on Saturday January 30, 2021 @04:21PM
(#25973125)
Yes, in both cases it is not not for technical reasons.
Many Wayland compositors simply lack support for nVidia cards as they use a different protocol than all the others, and many graphics acceleration calls are simply not implemented through nested servers.
Re:Wayland Keylogger
by erik_seaberg on Saturday January 30, 2021 @06:25PM
(#25974083)
What I’m getting at is that Wayland has better hardware acceleration only of compositing. It doesn’t seem to have any support for rendering shapes into pixels, even though that’s mostly why hardware accelerators were invented.
Re:Wayland Keylogger
by Blikkentrekker on Saturday January 30, 2021 @06:37PM
(#25974183)
As far as I know, there is no technical reason why Wayland would have better hardware acceleration.
Modern X11 compositors work on very similar principles. — the only difference is the Wayland protocol requires that there be such a compositor, and on X11 one is free to even use outdated server drawing calls that have not been used for decades.