News for hackers. Stuff that matters.
Re:Achieving 11M IOPS and 66 GB/S IO on a Single ThreadRippe... by eldelshell on Saturday January 30, 2021 @04:09AM (#25967530)
Not really. Gaming is bound to latency and rendering, not scale nor bandwidth. Memory and IO usage is pretty constant while the game is running.

There are no comments on this comment yet.