Re:Achieving 11M IOPS and 66 GB/S IO on a Single ThreadRippe...
by eldelshell on Saturday January 30, 2021 @04:09AM
(#25967530)
Not really. Gaming is bound to latency and rendering, not scale nor bandwidth. Memory and IO usage is pretty constant while the game is running.
[ Parent
| on HN ]
There are no comments on this comment yet.