Re:Apple Silicon M1 supports “billion of colors” a.k.a. HDR ...
by logbiscuitswave on Friday January 29, 2021 @11:54PM
(#25966227)
Original Macs actually had 1 bit graphics. “Gray” was done by clever placement of the black and white dots in different patterns to look gray at a distance.
[ Parent
| on HN ]
Re:Apple Silicon M1 supports “billion of colors” a.k.a. HDR ...
by infofarmer on Saturday January 30, 2021 @12:24AM
(#25966428)
A great visual intro to dithering here [1] and a specific filter based on Bill Atkinson’s algorithm for the original Mac here [2]
Re:Apple Silicon M1 supports “billion of colors” a.k.a. HDR ...
by logbiscuitswave on Saturday January 30, 2021 @02:15AM
(#25967011)
What a great article! Some super clear explanations and code samples.
Re:Apple Silicon M1 supports “billion of colors” a.k.a. HDR ...
by JKCalhoun on Saturday January 30, 2021 @01:59AM
(#25966932)
Wow, ages ago, one afternoon, I played around with "page swapping" on the Mac Plus. You could cordon off a chunk of RAM to act as a second screen buffer, render to it, and then toggle the screen buffer during screen retrace to get a very fast (60hz, er 30hz, I guess) "flip animation".
As I recall from my brief experiment, you could get a pseudo 50% gray where the corresponding pixels on the two buffers were opposites (one buffer with a black pixel, the other with white).