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Re:Author of LuaJIT explains why compilers can't beat hand-c... by programminggeek on Thursday May 26, 2011 @08:12PM (#2589926)
I've always thought that the standard wisdom is that most developers can't beat the compiler by hand-writing most of their code in ASM, but in things like game development, things start higher level Lua, C++, C and work their way down to increase performance as bottlenecks are found.

Compilers are like Google or Wikipedia, 99% of the time they know more than 99% of developers.

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