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Re:Game Design Perspective: Stardew Valley (2020) by willemlabu on Sunday January 24, 2021 @07:29AM (#25891496)
> farming, fishing, foraging, fighting, and _fmining_

This little easter egg really got me. Well done.

I've never played, but having seen some of the community interaction [1] that goes on with the developer (@ConcernedApe)[2], it occupies a strange little heartwarming place in my head.

[1] https://twitter.com/ConcernedApe/status/1341187588082683905 [2] https://twitter.com/ConcernedApe

Re:Game Design Perspective: Stardew Valley (2020) by gnaman on Sunday January 24, 2021 @08:57AM (#25892058)
I didn't get it. Can you please explain?
Re:Game Design Perspective: Stardew Valley (2020) by willemlabu on Monday January 25, 2021 @03:16AM (#25900716)
Adding an 'f' in front of the word 'mining', just to make all the words in the list alliterate. :) It's pretty funny to me, and shows the author is just ever so slightly making fun of the compulsiveness and repetitiveness in the game.
Re:Game Design Perspective: Stardew Valley (2020) by rkuykendall-com on Monday January 25, 2021 @10:56AM (#25904634)
I also thought it was a reference to the "Four Fs" of evolutionary psychology where the final F is often switched out depending on the environment: Fighting, Fleeing, Feeding and... mating.

https://en.wikipedia.org/wiki/Four_Fs_(evolution)