Re:The Cabal: Valve’s Design Process for Creating Half-Life ...
by danbolt on Saturday January 16, 2021 @06:50PM
(#25806679)
I think games will have their protagonist be some cocktail of “this character is me” and “this character is not me but controlled by me”. I think a competent game will usually to try pick a mix that’s in best-service of the experience. Gordon Freeman, Mario, or Cloud Strife all do this in different amounts.
[ Parent
| on HN ]
There are no comments on this comment yet.