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Re:Lua and Python (2020) by sgtlaggy on Friday January 15, 2021 @03:12PM (#25795720)
I have mostly the same feelings, though my only experience is with WoW and Payday 2 addons. A big gripe of mine is there's really only one namespace. If something is exported, it goes to the aether and everything can see it, making it very difficult to track where variables are defined and modified.
Re:Lua and Python (2020) by nomel on Friday January 15, 2021 @04:43PM (#25796934)
Aren't Lua modules [1] the solution for namespace?

[1] https://www.lua.org/manual/2.4/node37.html