Re:Ray Tracing in pure CMake
by nrdvana on Saturday January 09, 2021 @11:11PM
(#25709828)
The OpenGL interpreter was a lot of effort, but the bash scripts that feed it were basically the same problem you worked out: how to implement 3d vector math in a language of integers, array variables, and functions without references or return values.
[ Parent
| on HN ]
There are no comments on this comment yet.