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Re:Smooth Voxel Terrain, Part 2 (2012) by wwwtyro on Friday January 08, 2021 @06:58PM (#25692757)
The author, Mikola Lysenko, is a remarkable engineer. He's wildly prolific, but my favorite project of his is regl[1], which is an unparalleled WebGL library. I think it might be the best-in-class example of all OpenGL libraries, though I have admittedly fallen behind on the state-of-the-art of desktop OpenGL.

[1] https://github.com/regl-project/regl

Re:Smooth Voxel Terrain, Part 2 (2012) by Lucasoato on Friday January 08, 2021 @08:04PM (#25694054)
He's a genius, all of his articles are so interesting. The ones about Minecraft data structures will always be in my heart.