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Re:Writing my first Gameboy Emulator by spencercw on Wednesday December 30, 2020 @04:29PM (#25586340)
Nice idea to write that stuff down. Something that flummoxed me for a while was how Pokemon Yellow does the Pikachu sound, since the Game Boy doesn't really support sample-based audio. Turns out it does something akin to spending 100% of its CPU time turning the sound on and off to play the samples.
Re:Writing my first Gameboy Emulator by zeta0134 on Wednesday December 30, 2020 @05:50PM (#25587204)
For anyone who might be curious as to how this worked in practice, Retro Game Mechanics does an excellent breakdown of the technique used here: https://www.youtube.com/watch?v=fooSxCuWvZ4