Also, this is completely random, but do you happen to know if there's a warehouse somewhere with a bunch of unopened boxes of Perplex City cards? I always keep an eye out for cards, but it's hard to find people selling things from a game that ended over a decade ago.
I'm probably younger than most of the crowd that was involved in that ARG scene, so I wanna say thanks for helping to create a piece of my childhood! I actually remember the name Six to Start and that there was a lot of hope behind it when it launched, so I'm glad to hear it's doing well.
Six to Start is doing well and we still play around with ARG-like ideas in Zombies, Run! for our seasonal virtual races :)
The believable near future sci-fi. The beautiful art and design work. The binding of a community from all across the globe long before it was the norm. It was a palpable universe.
Sucks that it ended when it did, but I'll always cherish the veritable mountains of quality content we got.
Edit: The puzzle card was designed by Jey Biddulph so possibly it was him who knew Satoshi!
I thought the second season suffered a bit when they introduced human actors as characters, instead of just illustrations. It lost a bit of charm. And as a Euro-centric game it was harder as an American to be as involved. But it was still a great multi-platform experience. I would love to see something like it again (or even work on such a game)
It was solved using reverse image search, which was present when this puzzle was created but not very reliable for uncommon images. So it's likely that you did not intend for it to be solved via a reverse image search.
So what was the intended way to arrive at the solution?
It says that it was supposed to be a test of the "six degrees of separation" theory. So presumably the idea was that if every player asked everyone they knew if they recognized the guy, there was a reasonable chance that someone would.
Thank you for providing this behind the scenes, and for your initial work on the game itself. I’ll definitely be keeping an eye on your blog.
Lots more on Wikipedia here: https://en.m.wikipedia.org/wiki/Perplex_City
This is a puzzle card I thought would either be solved very quickly (within a year or two) or not at all. To have it solved after 14 years is very special.
Perplex City has had a lot of interesting alumni. It was made by Mind Candy, which was founded by Michael Acton Smith, who is also co-founder of Calm. The lead writer was Naomi Alderman, who became an award-winning novelist and whose novel The Power was one of Obama’s top books of the year and is being adapted into a $100m Amazon TV show.
I went on to co-found Six to Start with my brother Dan Hon (who you may know from his popular newsletter, and later left the company to do a lot of good work in the US government digital services realm and Code for America). Six to Start is best known for Zombies, Run!, which is the world’s most popular smartphone fitness game and is sort of like an ARG, if you squint at it.
I continue to do a lot of thinking and writing around ARGs (which are still fascinating) and gamification (which I mostly dislike). My blog post, What ARGs Can Teach Us About QAnon, went somewhat viral a few months ago: https://mssv.net/2020/08/02/what-args-can-teach-us-about-qan...
Edit: That blog post also gets into the confusion between the Perplex City Satoshi and the Bitcoin Satoshi (which conspiratorially-minded people DM me about regularly) along with my supposed involvement in Cicada 3301.