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Re:Raytracing won't simplify AAA real-time rendering by nradov on Monday December 28, 2020 @05:34PM (#25564061)
You can write a bot player that follows a script or applies some simple decision rules. The hard part is detecting whether or not the game is operating correctly at each step. It's not like a simple web application where things happen in discrete steps and you can inspect the DOM to verify that it contains the right nodes.

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