Re:Raytracing won't simplify AAA real-time rendering
by kbenson on Monday December 28, 2020 @03:12PM
(#25562719)
I think perhaps they meant "most Unity games", where Unity was supposed to be implied by the context. It probably is safe to say most Unity games are C#, if we ignore the portion of the engine runtime that is written in C++, which makes sense for some metrics and not others.
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