Re:A first look at Ghidra’s Debugger – Game Boy Advance Edition
by fuyu on Sunday December 27, 2020 @09:04PM
(#25556056)
I can't imaging a project aimed at reverse engineers would be the best place to try to hide that sort of thing. Ghidra is open source, you are free to audit and build it yourself if you are concerned.
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Re:A first look at Ghidra’s Debugger – Game Boy Advance Edition
by userbinator on Sunday December 27, 2020 @10:11PM
(#25556351)
Not to take away from your point, but a lot of "career" reverse-engineers are no more knowledgeable about the details of their tools or the low-level than developers.
Re:A first look at Ghidra’s Debugger – Game Boy Advance Edition
by FentanylFloyd on Monday December 28, 2020 @07:46AM
(#25558789)
> Ghidra is open source, you are free to audit and build it yourself if you are concerned.
^ the manyeyeballs fallacy
Re:A first look at Ghidra’s Debugger – Game Boy Advance Edition
by travmatt on Monday December 28, 2020 @09:21AM
(#25559353)
I don’t think the many eyes fallacy states that code audits are impossible or useless.
Re:A first look at Ghidra’s Debugger – Game Boy Advance Edition
by FentanylFloyd on Monday December 28, 2020 @09:25AM
(#25559384)
but it states that nobody (as in nearly not enough people) does it