Re:Tokio 1.0 – async runtime for Rust
by ubercow13 on Thursday December 24, 2020 @07:40PM
(#25533074)
The difference is that the runtime can schedule something else if the blocking is async. It looks the same as sync blocking to the caller, but not the scheduler. The point of async is you can write code that looks synchronous but is actually participating in cooperative multitasking.
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