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Re:Tokio 1.0 – async runtime for Rust by chrismorgan on Thursday December 24, 2020 @01:16AM (#25525432)
I have seen fs.*Sync functions being called deep in async-land more than once or twice in Node.
Re:Tokio 1.0 – async runtime for Rust by josephg on Thursday December 24, 2020 @05:02PM (#25531860)
Those methods were added super early (node 0.2 or something) and can’t be removed because of backwards compatibility. Many of the core node team think they should never have been added - for that exact reason.