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Re:Tokio 1.0 – async runtime for Rust by jandrewrogers on Wednesday December 23, 2020 @06:45PM (#25523624)
Rust is a systems programming language. Modern server software -- a primary use case for a systems language -- is heavily async by default for a long list of compelling architectural reasons. Providing first-class language tooling to support that seems eminently sensible since this is how people will want to use the language.

When you are writing high-performance server code, async is the common scenario.

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