Re:Tokio 1.0 – async runtime for Rust
by nialv7 on Wednesday December 23, 2020 @05:24PM
(#25522977)
I don't quite understand why one would find async code hard to read.
Basically if you just ignore the async/await keyword, the code should read mostly the same as synchronous code (which is the point of the async/await effort).
Maybe you have a concrete example of convoluted async code?
Basically if you just ignore the async/await keyword, the code should read mostly the same as synchronous code (which is the point of the async/await effort).
Maybe you have a concrete example of convoluted async code?