> Even if this is technically the same affordance as provided by old school web directory
The point is that unless they are extremely well made, the affordance and accessibility is much worse.
OTOH, I lowkey like those environments for social events. Maybe it's just that I'm somewhat introverted, but I find that having a playful/gamelike environment as opposed to a chat window makes interactions less awkward.
Re:Introducing the Open Library Explorer
by mekarpeles on Monday December 21, 2020 @02:30PM
(#25498460)
Updated the article to include a shiny "try it here" link at the top based on your feedback, thank you.
Re:Introducing the Open Library Explorer
by mrspeaker on Monday December 21, 2020 @05:07PM
(#25500200)
One bit of "meta" feedback from me: I love Open Library, but I get stuck every time I read one of the blog posts - because there's no link to the actual library! I always hunt for it for a while and eventually have to go up to the url and manually remove "blog." and the rest of the blog page parameters.
Maybe I'm just missing it? But the big "Open Library" icon is not clickable, and even the "about" page doesn't seem to have a link to openlibrary.org.
Re:Introducing the Open Library Explorer
by chrisweekly on Monday December 21, 2020 @09:07PM
(#25502097)
Yeah, good comment, good link. I also like their github though: https://github.com/internetarchive/openlibrary
Re:Introducing the Open Library Explorer
by _underfl0w_ on Monday December 21, 2020 @09:18PM
(#25502149)
> physical-world-analogue UIs
FWIW I think the word you're looking for here is "skeuomorph"
There's something to be said for these physical-world-analogue UIs, in my opinion. Even if this is technically the same affordance as provided by old school web directory UIs, there's more of a sense of tangibility and immediacy to this kind of visual presentation, that makes it more appealing and easier to spend longer times in.
[1] https://openlibrary.org/explore