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Re:Ideal Chess – drop chess perfected? by billfruit on Sunday December 20, 2020 @10:34AM (#25486930)
Perhaps a variant can be devised which causes a dice roll at the time of each capture. The attacker needs to roll more than the number of direct supports a piece is having to take it, otherwise they lose the attacking piece.

It will be a bit like XCOM, before a move one will know the percentage of success of various captures, and will have to make a decision in that light.

So even a higly probable capture has a small chance of failure, sometimes resulting in the player in a weaker position being able to stage a spectacular comeback victory. In normal chess it perhaps impossible to win from a disadvantaged position.

Is there any such chess varient which uses dice, to add a chance element?

Re:Ideal Chess – drop chess perfected? by mikk_w on Sunday December 20, 2020 @02:05PM (#25488668)
This reminds me of David Sirlin's ill-named 'Chess 2' - one notable mechanic from there is that players have stones that they can use to bid when a piece is captured, and if the defender wins the bid, then the capture fails.