Re:Cyberpunk 2077: How 2020’s biggest video game launch turn...
by kevinmchugh on Sunday December 20, 2020 @01:49PM
(#25488550)
Under the original plan, it would've launched before the new consoles, much earlier this year
I think part of the problem here is they are trying to include beautiful effects like ray tracing for the newest machines, but have to also support 7 year old previous gen consoles as well. With the new Series X and PS5 consoles only recently on the market, this is a tough time to release a big title - because the player base is overwhelmingly not on those new consoles, and that's too much of a market to lose.