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Re:Ideal Chess – drop chess perfected? by animal531 on Sunday December 20, 2020 @04:24AM (#25485016)
Some time ago I also had the idea of procedurally generated games, not only of chess, but using basically all the known rule sets and pieces of all known games.

I captured a lot of game details and have them stored away, but I had to move onto something else shortly after, so I never explored it further.

Re:Ideal Chess – drop chess perfected? by mikk_w on Sunday December 20, 2020 @02:27PM (#25488838)
If you haven't read this 2008 paper on procedurally generated abstract strategy games, I'd say it's related to your interests: http://ccg.doc.gold.ac.uk/wp-content/uploads/2016/03/browne_...

The resulting game, Yavalath, is well-known in the abstract strategy game community: https://boardgamegeek.com/blogpost/2814/yavalath-evolutionar...