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Re:Bevy 0.4: data oriented game engine built in Rust by xwdv on Saturday December 19, 2020 @03:18PM (#25480801)
Have you ever used an ECS system? This isn’t unique.
Re:Bevy 0.4: data oriented game engine built in Rust by indiv0 on Saturday December 19, 2020 @03:25PM (#25480865)
I don't know if it's unique, but it is the first ECS I've used where the level of sugar matches my mental model of what's going on behind the scenes.

I've primarily used specs & Unity's ECS before this.

Re:Bevy 0.4: data oriented game engine built in Rust by PudgePacket on Saturday December 19, 2020 @03:20PM (#25480820)
The ergonomics are certainly top notch. The only other ECS I've used is the in-progress Unity one, and boy is that _painful_ by comparison.
Re:Bevy 0.4: data oriented game engine built in Rust by lock-free on Saturday December 19, 2020 @03:43PM (#25480982)
Leveraging the type system with a good focus on generics as a means to achieve an ergonomic API may not be unique but well executed.